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Final position — Black is winning

Queen's pawn game

Queen's Pawn Game: Wins a Piece (LordVader–Wall)

Black wins in 7 moves with a decisive material gain. (LordVader - Wall, Internet 1996)

The moves

1.d4 Nf6 2.Bf4 d5 3.Nf3 c5 4.dxc5 e6 5.Na3 Bxc5 6.Nb5 Qa5+ 7.c3 Qxb5
1.d4Nf6
2.Bf4d5
3.Nf3c5
4.dxc5e6
5.Na3Bxc5
6.Nb5Qa5+
7.c3Qxb5

How the Queen's Pawn Game: Wins a Piece (LordVader–Wall) works

The Queen's Pawn Game: Wins a Piece (LordVader–Wall) is a classic chess opening trap arising from the Queen's pawn game. In this line Black wins decisive material by move 7, punishing a natural-looking but losing idea from White.

The full sequence runs 1.d4 Nf6 2.Bf4 d5 3.Nf3 c5 4.dxc5 e6 5.Na3 Bxc5 6.Nb5 Qa5+ 7.c3 Qxb5. Each move looks reasonable, which is exactly why the trap is so effective over the board — White walks into it while trying to play "normal" developing moves.

This pattern is well known from master and correspondence play (LordVader - Wall, Internet 1996). Recognising it early lets you either spring it as Black or sidestep it as White.

Practice this trap move-by-move

Open the Queen's Pawn Game: Wins a Piece (LordVader–Wall) in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.

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