abcdefgh

Final position — White delivers mate

Three Knights Game

Three Knights Game: Queen Mate

White wins in 9 moves by checkmate. (T. Christensen - B. Jacobsen, Aarhus 1991)

The moves

1.e4 e5 2.Nf3 Nc6 3.Nc3 d6 4.d4 exd4 5.Nxd4 g6 6.Nd5 Bg7 7.Nb5 Rb8 8.Ndxc7+ Kd7 9.Qxd6#
1.e4e5
2.Nf3Nc6
3.Nc3d6
4.d4exd4
5.Nxd4g6
6.Nd5Bg7
7.Nb5Rb8
8.Ndxc7+Kd7
9.Qxd6#

How the Three Knights Game: Queen Mate works

The Three Knights Game: Queen Mate is a classic chess opening trap arising from the Three Knights Game. In this line White delivers checkmate on move 9, punishing a natural-looking but losing idea from Black.

The full sequence runs 1.e4 e5 2.Nf3 Nc6 3.Nc3 d6 4.d4 exd4 5.Nxd4 g6 6.Nd5 Bg7 7.Nb5 Rb8 8.Ndxc7+ Kd7 9.Qxd6#. Each move looks reasonable, which is exactly why the trap is so effective over the board — Black walks into it while trying to play "normal" developing moves.

This pattern is well known from master and correspondence play (T. Christensen - B. Jacobsen, Aarhus 1991). Recognising it early lets you either spring it as White or sidestep it as Black.

Practice this trap move-by-move

Open the Three Knights Game: Queen Mate in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.

More Three Knights Game traps

← Browse all chess traps