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Final position — Black is winning

French Defence

Win the Queen like a GM

Black wins in 10 moves with a decisive material gain. (50 Opening Traps,Part 1 - Win the Queen like a GM - C10 - https://lichess.org/@/CHESSLUCAFD)

The moves

1.e4 e6 2.d4 d5 3.Nd2 dxe4 4.Nxe4 Bd7 5.Nf3 Bc6 6.Bd3 Nf6 7.Nxf6+ Qxf6 8.Bg5 Bxf3 9.Qd2 Qxd4 10.Bb5+
1.e4e6
2.d4d5
3.Nd2dxe4
4.Nxe4Bd7
5.Nf3Bc6
6.Bd3Nf6
7.Nxf6+Qxf6
8.Bg5Bxf3
9.Qd2Qxd4
10.Bb5+

How the Win the Queen like a GM works

The Win the Queen like a GM is a classic chess opening trap arising from the French Defence. In this line Black wins decisive material by move 10, punishing a natural-looking but losing idea from White.

The full sequence runs 1.e4 e6 2.d4 d5 3.Nd2 dxe4 4.Nxe4 Bd7 5.Nf3 Bc6 6.Bd3 Nf6 7.Nxf6+ Qxf6 8.Bg5 Bxf3 9.Qd2 Qxd4 10.Bb5+. Each move looks reasonable, which is exactly why the trap is so effective over the board — White walks into it while trying to play "normal" developing moves.

This pattern is well known from master and correspondence play (50 Opening Traps,Part 1 - Win the Queen like a GM - C10 - https://lichess.org/@/CHESSLUCAFD). Recognising it early lets you either spring it as Black or sidestep it as White.

Practice this trap move-by-move

Open the Win the Queen like a GM in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.

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