abcdefgh

Final position — White delivers mate

Queen's pawn game

Queen's Pawn Game: Back-Rank Mate (Vogel–Krivec)

White wins in 7 moves by checkmate. (Vogel - Krivec, 2004.??.??)

The moves

1.d4 d5 2.Bf4 Nf6 3.e3 c5 4.c3 Qb6 5.Qc2 Bf5 6.Qxf5 Qxb2 7.Qc8#
1.d4d5
2.Bf4Nf6
3.e3c5
4.c3Qb6
5.Qc2Bf5
6.Qxf5Qxb2
7.Qc8#

How the Queen's Pawn Game: Back-Rank Mate (Vogel–Krivec) works

The Queen's Pawn Game: Back-Rank Mate (Vogel–Krivec) is a classic chess opening trap arising from the Queen's pawn game. In this line White delivers checkmate on move 7, punishing a natural-looking but losing idea from Black.

The full sequence runs 1.d4 d5 2.Bf4 Nf6 3.e3 c5 4.c3 Qb6 5.Qc2 Bf5 6.Qxf5 Qxb2 7.Qc8#. Each move looks reasonable, which is exactly why the trap is so effective over the board — Black walks into it while trying to play "normal" developing moves.

This pattern is well known from master and correspondence play (Vogel - Krivec, 2004.??.??). Recognising it early lets you either spring it as White or sidestep it as Black.

Practice this trap move-by-move

Open the Queen's Pawn Game: Back-Rank Mate (Vogel–Krivec) in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.

More Queen's pawn game traps

← Browse all chess traps