Final position — Black is winning
King's Gambit: Opening Trap (Norlin–Guraj)
Black wins in 3 moves with a decisive material gain. (Norlin - Guraj, 1974.??.??)
The moves
| 1. | e4 | e5 |
| 2. | f4 | Nc6 |
| 3. | f5 | Qh4+ |
How the King's Gambit: Opening Trap (Norlin–Guraj) works
The King's Gambit: Opening Trap (Norlin–Guraj) is a classic chess opening trap arising from the King's gambit. In this line Black wins decisive material by move 3, punishing a natural-looking but losing idea from White.
The full sequence runs 1.e4 e5 2.f4 Nc6 3.f5 Qh4+. Each move looks reasonable, which is exactly why the trap is so effective over the board — White walks into it while trying to play "normal" developing moves.
This pattern is well known from master and correspondence play (Norlin - Guraj, 1974.??.??). Recognising it early lets you either spring it as Black or sidestep it as White.
Practice this trap move-by-move
Open the King's Gambit: Opening Trap (Norlin–Guraj) in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.