abcdefgh

Final position — Black is winning

Four Knights, Scotch Variation

Four Knights, Scotch Variation: Wins a Pawn

Black wins in 9 moves with a decisive material gain. (Cavallo - Barreras, Postal 1983)

The moves

1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.d4 exd4 5.Nd5 Nxd5 6.exd5 Nb4 7.Bc4 Qe7+ 8.Kd2 g6 9.Re1 Bh6+
1.e4e5
2.Nf3Nc6
3.Nc3Nf6
4.d4exd4
5.Nd5Nxd5
6.exd5Nb4
7.Bc4Qe7+
8.Kd2g6
9.Re1Bh6+

How the Four Knights, Scotch Variation: Wins a Pawn works

The Four Knights, Scotch Variation: Wins a Pawn is a classic chess opening trap arising from the Four Knights, Scotch Variation. In this line Black wins decisive material by move 9, punishing a natural-looking but losing idea from White.

The full sequence runs 1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.d4 exd4 5.Nd5 Nxd5 6.exd5 Nb4 7.Bc4 Qe7+ 8.Kd2 g6 9.Re1 Bh6+. Each move looks reasonable, which is exactly why the trap is so effective over the board — White walks into it while trying to play "normal" developing moves.

This pattern is well known from master and correspondence play (Cavallo - Barreras, Postal 1983). Recognising it early lets you either spring it as Black or sidestep it as White.

Practice this trap move-by-move

Open the Four Knights, Scotch Variation: Wins a Pawn in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.

More Four Knights, Scotch Variation traps

← Browse all chess traps