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Final position — Black is winning

Centre Game

Centre Game: Opening Trap (Memo–Wall)

Black wins in 4 moves with a decisive material gain. (Memo - Wall, Bill, 1996.??.??)

The moves

1.e4 e5 2.d4 exd4 3.Qxd4 Nc6 4.Qc3 Bb4
1.e4e5
2.d4exd4
3.Qxd4Nc6
4.Qc3Bb4

How the Centre Game: Opening Trap (Memo–Wall) works

The Centre Game: Opening Trap (Memo–Wall) is a classic chess opening trap arising from the Centre Game. In this line Black wins decisive material by move 4, punishing a natural-looking but losing idea from White.

The full sequence runs 1.e4 e5 2.d4 exd4 3.Qxd4 Nc6 4.Qc3 Bb4. Each move looks reasonable, which is exactly why the trap is so effective over the board — White walks into it while trying to play "normal" developing moves.

This pattern is well known from master and correspondence play (Memo - Wall, Bill, 1996.??.??). Recognising it early lets you either spring it as Black or sidestep it as White.

Practice this trap move-by-move

Open the Centre Game: Opening Trap (Memo–Wall) in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.

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