Final position — White is winning
Queen's Pawn Game: Opening Trap (Tarrasch–Schwartz)
White wins in 9 moves with a decisive material gain. (Tarrasch - Schwartz, 1890.??.??)
The moves
| 1. | d4 | d5 |
| 2. | Nf3 | Bg4 |
| 3. | c4 | e6 |
| 4. | Qb3 | b6 |
| 5. | Ne5 | Nf6 |
| 6. | e3 | Bd6 |
| 7. | cxd5 | Bxe5 |
| 8. | dxe5 | Nxd5 |
| 9. | Qa4+ |
How the Queen's Pawn Game: Opening Trap (Tarrasch–Schwartz) works
The Queen's Pawn Game: Opening Trap (Tarrasch–Schwartz) is a classic chess opening trap arising from the Queen's pawn game. In this line White wins decisive material by move 9, punishing a natural-looking but losing idea from Black.
The full sequence runs 1.d4 d5 2.Nf3 Bg4 3.c4 e6 4.Qb3 b6 5.Ne5 Nf6 6.e3 Bd6 7.cxd5 Bxe5 8.dxe5 Nxd5 9.Qa4+. Each move looks reasonable, which is exactly why the trap is so effective over the board — Black walks into it while trying to play "normal" developing moves.
This pattern is well known from master and correspondence play (Tarrasch - Schwartz, 1890.??.??). Recognising it early lets you either spring it as White or sidestep it as Black.
Practice this trap move-by-move
Open the Queen's Pawn Game: Opening Trap (Tarrasch–Schwartz) in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.