Final position — Black is winning
Dutch: Wins a Pawn #2
Black wins in 10 moves with a decisive material gain. (Wall, Bill - McKone, P., 1989.??.??)
The moves
| 1. | d4 | f5 |
| 2. | Nc3 | Nf6 |
| 3. | Bg5 | h6 |
| 4. | Bxf6 | exf6 |
| 5. | e4 | Bb4 |
| 6. | Qh5+ | Kf8 |
| 7. | Bc4 | Qe7 |
| 8. | Ne2 | fxe4 |
| 9. | O-O-O | c6 |
| 10. | Nf4 |
How the Dutch: Wins a Pawn #2 works
The Dutch: Wins a Pawn #2 is a classic chess opening trap arising from the Dutch. In this line Black wins decisive material by move 10, punishing a natural-looking but losing idea from White.
The full sequence runs 1.d4 f5 2.Nc3 Nf6 3.Bg5 h6 4.Bxf6 exf6 5.e4 Bb4 6.Qh5+ Kf8 7.Bc4 Qe7 8.Nge2 fxe4 9.O-O-O c6 10.Nf4. Each move looks reasonable, which is exactly why the trap is so effective over the board — White walks into it while trying to play "normal" developing moves.
This pattern is well known from master and correspondence play (Wall, Bill - McKone, P., 1989.??.??). Recognising it early lets you either spring it as Black or sidestep it as White.
Practice this trap move-by-move
Open the Dutch: Wins a Pawn #2 in the Trapsterapp to play it out on a live board, drill it in practice mode, and learn how to avoid it when it's set for you — along with the full library of chess traps and gambits, fully offline.